Thursday, 13 February 2020

TEACHER AS A TECHNO-PEDAGOGUE

TEACHER AS A TECHNO-PEDAGOGUE
   


  The education system was now witnessing a paradigm shift from the traditional chalk-and-board teaching methodology to digitizing the pedagogical approach through technical devices. They opined that such a transformation would not only increase the capability of the teachers but would also widen the knowledge base of students so as make them competitive in the international arena.  Every teaching content is unique and there are varied interactions between technology and pedagogy, and content, there is not a universal or “one-size fits all” solution to the problem of teaching. Due to the intertwined relationships among technology, pedagogy and content, teachers face a great number of decisions. These decisions shift with permutations of technology, pedagogy, and subject-matter and classroom context. The diversity of possible responses implies that a teacher should be an active agent and to become designers of their own curriculum.


Technology Knowledge
                       
  Technology knowledge is knowledge about standard technologies such as books and chalk and blackboard, as well as more advanced technologies such as the Internet and digital video. This would involve the skills required to operate particular technologies. In the case of digital technologies this would include knowledge of operating systems, and computer hardware, as well as the ability to use standard set of software tools such as word processors, spreadsheets, browsers, email etc. Technology knowledge would include knowledge of how to install and remove peripheral devices, install and remove software programs, create and archive documents. Most standard technology workshops and tutorials tend to focus on the acquisition of such skills.
                       This knowledge makes it possible to understand what technology can do for certain pedagogic goals, and for teachers to select the most appropriate tool based on its appropriateness for the specific pedagogical approach. Technology can also afford new methods and venues for teaching and ease the way certain classroom activities are implemented. The complex and ill-structured nature of teaching with technology leads to the idea of teachers as designers who are constantly engaged in active, interactive, and feedback-given process of problem-finding and creative problem solving.


Techno pedagogue
         
 A techno pedagogue is a person who focuses on the user of technology and whose expertise is in electronic pedagogy methods and theory. A techno pedagogue is not a systems administrator or network administrator. The techno pedagogue is the person who helps to see the practical uses, and appropriate uses of technology to attain their educational goals. This person’s expertise is grounded in educational theory, curriculum development, and course design.

                     Dozens of methods have been proposed for the development of  Techno pedagogy, and they vary in their effectiveness. Among various approaches, an emphasis upon how teachers integrate technology in their practice is more important than the emphasis upon what teachers integrate in their practice. For example, approaches that develop technological knowledge (TK) in isolation, where technology literacy is the goal, fail to assist the teachers in the development of the educational uses of those tools. Similarly approaches that develop only pedagogy or content- or even pedagogical content knowledge-do not capture the scope and unique flavor of knowledge needed to effectively teach with technology.
                   New technologies are driving necessary and inevitable change throughout the educational landscape. Effective technology use, however, is difficult, because technology introduces a new set of variables to the already complicated task of lesson planning and teaching. The task of teaching with technology requires a context-bound understanding of technology, where technologies may be chosen and repurposed to fit the very specific pedagogical and content-related needs of diverse educational contexts.
                   In confronting the ways in which technology, content, and pedagogy interact in classroom contexts we see an active role for teachers as designers of their own curriculum. Like all design tasks, teachers are faced with an open-ended and ill-structured problem in the process of crafting their curricula. This requires teacher educators to adopt, identify and select methods to develop technology integration knowledge by starting from already-existing bodies of teacher knowledge in a gradual manner. Technology education therefore should become an integral part of teacher education, moving beyond teaching technology literacy in isolation.

Wednesday, 5 February 2020

Mathematical creativity


Mathematical  creativity



           
             The ability to transcend traditional ideas, roles, patterns, relationship or the like and to create meaningful   new ideas forms, methods, interpretations etc. Creativity is a dynamic property of the human mind that can be enhanced and should be valued.  It can be either strengthened or deteriorated there for, it is important to study creativity and determined it characteristics. Nature of mathematics provides a suitable platform for creativity.
             Chamberlin moon (2005) defined creativity in mathematics as an unusual ability to generate novel and useful solutions to simulated or real applied problems using mathematical modeling.
             Leikin (2009) defines mathematical creativity as a dynamic property of the human mind that can be improved and appreciated
Laycock (1970) described mathematical creativity as an ability to analyses a given problems from deferent prospective, see pattern, deference and similarity, generate multiple ideas and choose a proper mothered to deal with un familiar mathematical situations.
Some researchers have made distinction between definition of mathematical creativity at the professional level and the school level; some researchers believe that creativity in mathematics generally associated with problem solving or problem posing (Chamberlin and Moon, 2005). Sreraman (2006) proposed that at the professional mathematical creativity can be defined that
·         The ability to produce original work that significantly extends the bogy of knowledge
·         The ability to open up avenues of new questions for other mathematicians
·         The process that result in unusual (novel) and insightful solutions to given problems 
·         The formulations of ne questions or possibilities that allow an old problem to be regarded from a new angle

Development of mathematical creativity

Ervynck (1991) considers three stages for development of mathematical creativity. Firstly, ”preliminary technical stage “ : this stage consists of application of practical or technical procedures in mathematics without person knowing what mathematics support them. In other word, the user is not aware of why it works empirically one may  have seen bricklayers who use a plummet for constructing a wale throe expressing this presses but they do not know the mathematics behind it. This preliminary stage is a part of modern mathematical teaching learning theories.

 Secondly, ”algorithmic activity teach” : this is the stage in which procedures in mathematics are applied to perform mathematical technique. For instance, the concepts of group ring etc.  are concepts in mind of algebraists which are interiorized so that they used them without reflecting on them.

Last stage,” creative activity”: in this stage the person make a none- algorithmic decision. The decision which could not be made with algorithmic procedures  this decision is in a manner which seems  to signified an underline sprout of concept formation.

Cultivating creativity

Creativity in mathematics classroom is not just about what pupils do but also what we do as teachers. So we think about the following three things in mind.
·         How we present content
·         How we model good practice
·         How we encourage our students to be creative

Creative ways to teach mathematics are given below.

1.      Use dramatizations
2.       Use children’s group
3.      Use children’s play
4.      Use stories
5.      Use children’s natural creativity
6.      Use children’s problem solving abilities 
7.      Use technology

Characteristics of mathematical creativity

1.      It is universal
2.      It produces something new or novel
3.      Originality of idea’s and expressions
4.      Adaptability and sense of adventure
5.      It has wide scope
6.      It is adventures and open thinking
7.      It creates self respect and self discipline among children
8.      It rests more on divergent thinking than on divergent thinking
9.       It is inmate as well as acquired
10.  It is ability to transfer learning to a new situation  

Stages in mathematical creativity  
  
Wallas (1926) described the processed as four stages
1.      Preparation
2.      Incubation
3.      Illumination
4.      Verification

Levels of creativity

            According to the level theory developed by I. A Taylor (1975) creativity may be described as existing at five levels in an ascending hierarchy
1.      Expressive level
2.      Productive level
3.      Discovery level
4.      Innovative level
5.      Emergency level

(1) Expressive creativity, in which originality and quality of product is unimportant;

 (2)  Technical or Productive :  This is concerned with skill rather than  novelty;

 (3)  Inventive : This  form consists mainly of ingenuity  leading to the production of a  novel
and appropriate product;

 (4)  Innovative :  This brings further  development to an established body of meaning;

 (5) Emergentive : The final and most complex  form of creativity.  It is individualistic and  results in highly generative insights.

Role of the teacher
           
How to develop mathematical creativity

1.      Freedom to respond
2.      opportunity for ego involvement
3.      encouraging originality and flexibility
4.      removal of hesitation and fear
5.      providing  appropriate opportunities  for creative expression
6.      developing a healthy habits among children
7.      using creative resources of the community
8.      avoidance of blocks to creative thinking
9.      proper organization of curriculum
10.  reform in the evaluation system
11.  use of special techniques for fostering creativity